Caleb Perkins

hello.
if you’re reading this, the website is currently under renovation. in the meantime, here is my resume.

Close-up of dried, cracked earth.

What’s the problem?

Trees are more important today than ever before. More than 10,000 products are reportedly made from trees. Through chemistry, the humble woodpile is yielding chemicals, plastics and fabrics that were beyond comprehension when an axe first felled a Texas tree.

web design work [old website, fluorite guillotine, workspacegeek, ezoic video]

print design work [second street beatdown, war in the toybox]

video game design [dimensional shift, a walk through code, project undercover]

tabletop game design [the serket hack]

Wave-based vr shooter

Dimensional Shift

Role:  Designer, Engineer

Contributions:  Developed all code that interacts with the Vive itself.  Coded the game manager and implemented assets within the Unity engine.  Designed the level and core gameplay.

Learn more…
Educational VR game

A Walk Through Code

Role:  Designer, Engineer

Contributions:  Developed all code that interacts with the Vive itself with a focus on responsive UX that makes the maximum use of a 3D space.  Designed 100% of the game’s concept.

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BROWSER-BASED STORY GAME

Cold Rain From An Unforgiving Sky

Role:  Designer, Engineer

Contributions:  Designed and developed the entire game within three weeks for a multimedia web design course. 

Play it now!

See some past work…

The games I’ve worked on in the past have been excellent learning experiences and stepping stones to the place I’m at today.  Check them out to see some of the lessons I’ve learned from them.

Learn more…

Latest Posts

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