Star Citizen: crowdsourced in 2012 as a spiritual successor to Wing Commander, over 2 million backers, and over 220 million raised in crowdfunding. 5 studios worldwide with over 500 employees. Last night, industry professional Jake Ross came to give back to the community and speak at TAGD. As the senior producer at Cloud Imperium Games, …
On February 7th, the game developers of Texas A&M kicked off their semester game jam. Nine teams of 2-5 members are currently hard at work to make a game by the end of the semester! Game development is a somewhat niche field to pursue, particularly if one only focuses on the game industry. At Texas …
On November 1st, I got the chance to attend a behind-the-scenes event with the campus game developer club (Texas Aggie Game Developers) where artists from Blizzard gave an inside look at the life and culture of the World of Warcraft team. Jeff Parrott (Art Manager) and Steve Nelson (Senior 3D Artist) connected with us through …
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