Star Citizen: crowdsourced in 2012 as a spiritual successor to Wing Commander, over 2 million backers, and over 220 million raised in crowdfunding. 5 studios worldwide with over 500 employees. Last night, industry professional Jake Ross came to give back to the community and speak at TAGD. As the senior producer at Cloud Imperium Games, …
On February 7th, the game developers of Texas A&M kicked off their semester game jam. Nine teams of 2-5 members are currently hard at work to make a game by the end of the semester! Game development is a somewhat niche field to pursue, particularly if one only focuses on the game industry. At Texas …
After a long time away, I’ve finally managed to get back into the swing of things with a little bit of time each day dedicated to development. Hey guys! It’s been a few months since the last developer diary. I spent most of that time getting orientated to a new work and academic schedule but …
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