Caleb “Serket” Perkins
My name is Caleb Perkins, and I am a game developer. I also go by the name Serket among my friends and family.
In 2019 I graduated from Texas A&M University, majoring in Computer Science with a minor in Game Design & Development. During my time at Texas A&M, I trained myself as a game developer through coursework, my student job, and my extracurricular activities.
For over a year, I worked at a research lab developing educational video games: the LIVE Lab. As a Technical Designer, I gained extensive experience working with a team of designers to create teaching games. Along with my academic background in software development, this experience makes me uniquely qualified to function in a variety of roles within the game development industry.
After graduation, I was hired as a software developer by MorningStar Software where I worked on a live service website. While I wrote code for all layers of the stack, much of my job focused on the front-end, where I gained experience creating intuitive user interfaces and organizing large amounts of information for ease of use.
Outside of work, I’ve had the pleasure of supporting my local gamedev community by serving as an officer in the student chapter of the IGDA: Texas Aggie Game Developers (TAGD). Additionally, I’ve been a volunteer mentor for Chillennium, the largest student-run game jam in the world.
In my spare time, I have a passion for tabletop games of all kinds, but especially roleplaying games. I also love collecting comic books and talking about them with other fans.
My goal in life is to create engaging experiences that bring joy to people. I became a game developer because of the magic that happens when people play together. Wherever I go, whatever I work on, I am passionate about making the best games I can.